Tag Archive: Cloth


From Pickle to Beast, Part 2

Turf Round 2
In the previous blog post, we gave you the background to our character designs in Turf plus a few technical details on how we modeled them in Cinema 4D. Now let’s dive further into C4D and discuss a few issues we had with animation. We tackled a few challenges with motion, fracture effects, HAIR, and rendering time and we will now give you a technical run through on all that wholesome, 3D good stuff. View full article »

From Pickle to Beast, Part 1

Kicking Around an Idea
What began as a proof of concept became our project called Turf. Over the summer, one of our Animals did some motion tests as a side project. It started simple, as a patch of grass and a soccer ball, then the grass came to life and kicked around the soccer ball. When we reviewed these fledgling renderings we immediately realized it had the potential of a great story. Bringing our imagination to an empty soccer field, after everyone was gone and the lights go out, we asked, what really happens here? View full article »

C4D 2 Sided Cloth

After many hours of troubleshooting I finally found a solution to having a 2 sided cloth in Cinema 4D with thickness. And it was easy. View full article »

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